@Orbspro Buy on Pump Launch a coin
SOLANA LAUNCHPAD · A JAR PER COIN

Every buy is an orb.
Two orbs touch, they fuse.

Launch a coin and it gets its own jar. Each buy of 0.1 SOL or more drops an orb in; two orbs of the same level that touch become the next one. Climb 20 levels in the world you pick.

0.1 SOLper orb
20levels
21themes
30 %of fees to you
LIVE · $ORBS
HOW IT WORKS

Three steps, one jar

A Quark, the level 1 orb
01 · LAUNCH

Your coin gets a jar

Name it, pick a theme, draw the picture with AI. One transaction creates the pump.fun coin and your initial buy.

A Gluon, the level 2 orb
02 · BUY

Every buy drops an orb

Each buy of 0.1 SOL or more, read on-chain, falls into the jar a few seconds later. Buys made together fall together.

A Singularity, the level 20 orb
03 · FUSE

Two touch, they fuse

Same-level orbs that touch become the next level. The jar grows at every level cleared, up to level 20.

JAR THEMES

Pick a world

Every theme is a ladder of 20 real images. Choose it at launch; it is your coin's identity.

LIVE JARS

Latest coins

All jars
THE LADDER

20 levels · Cities

An orb of level k is two orbs of level k−1 that touched, so it holds at least 2k−1 buys. Orbs that never meet stay apart.

  1. Hut, level 1 LVL 01Hut≥ 1 buys
  2. Cabin, level 2 LVL 02Cabin≥ 2 buys
  3. Farm, level 3 LVL 03Farm≥ 4 buys
  4. Village, level 4 LVL 04Village≥ 8 buys
  5. Windmill, level 5 LVL 05Windmill≥ 16 buys
  6. Harbor, level 6 LVL 06Harbor≥ 32 buys
  7. Market Town, level 7 LVL 07Market Town≥ 64 buys
  8. Castle Town, level 8 LVL 08Castle Town≥ 128 buys
  9. Canal City, level 9 LVL 09Canal City≥ 256 buys
  10. Old Town, level 10 LVL 10Old Town≥ 512 buys
  11. Skyline, level 11 LVL 11Skyline≥ 1,024 buys
  12. Metropolis, level 12 LVL 12Metropolis≥ 2,048 buys
  13. Bridge City, level 13 LVL 13Bridge City≥ 4,096 buys
  14. Neon City, level 14 LVL 14Neon City≥ 8,192 buys
  15. Garden City, level 15 LVL 15Garden City≥ 16,384 buys
  16. Underwater City, level 16 LVL 16Underwater City≥ 32,768 buys
  17. Desert Oasis, level 17 LVL 17Desert Oasis≥ 65,536 buys
  18. Ice City, level 18 LVL 18Ice City≥ 131,072 buys
  19. Sky City, level 19 LVL 19Sky City≥ 262,144 buys
  20. Floating City, level 20 LVL 20Floating City≥ 524,288 buys
// fusion on contact, area conserved k + k → k+1  ·  rk+1 = √2·rk  ·  a level-k orb holds ≥ 2k−1 buys
Full table: buys, volume, jar area
LevelOrbMin. buysMin. volumeJar areaAura
LVL 01 Hut 1 ≥ 0.1 SOL ×1 First shelter
LVL 02 Cabin 2 ≥ 0.2 SOL ×1 Wood and smoke
LVL 03 Farm 4 ≥ 0.4 SOL ×1 Fields
LVL 04 Village 8 ≥ 0.8 SOL ×1 A few roofs
LVL 05 Windmill 16 ≥ 1.6 SOL ×2 Turning blades
LVL 06 Harbor 32 ≥ 3.2 SOL ×4 Boats in
LVL 07 Market Town 64 ≥ 6.4 SOL ×8 Busy streets
LVL 08 Castle Town 128 ≥ 12.8 SOL ×16 Walls around
LVL 09 Canal City 256 ≥ 25.6 SOL ×32 Water streets
LVL 10 Old Town 512 ≥ 51.2 SOL ×64 Cobblestones
LVL 11 Skyline 1,024 ≥ 102.4 SOL ×128 First towers
LVL 12 Metropolis 2,048 ≥ 204.8 SOL ×256 Endless lights
LVL 13 Bridge City 4,096 ≥ 409.6 SOL ×512 Suspended
LVL 14 Neon City 8,192 ≥ 819.2 SOL ×1024 Cyber nights
LVL 15 Garden City 16,384 ≥ 1,638.4 SOL ×2048 Green towers
LVL 16 Underwater City 32,768 ≥ 3,276.8 SOL ×4096 Under the sea
LVL 17 Desert Oasis 65,536 ≥ 6,553.6 SOL ×8192 Golden domes
LVL 18 Ice City 131,072 ≥ 13,107.2 SOL ×16384 Crystal towers
LVL 19 Sky City 262,144 ≥ 26,214.4 SOL ×32768 Above clouds
LVL 20 Floating City 524,288 ≥ 52,428.8 SOL ×65536 The final city
FEES

Split once, locked forever

The launcher is the coin's creator and makes the first buy. In the same transaction, pump.fun's fee sharing is set and can never be changed again.

70 % Orbs treasury30 % creator
  • Verifiable on-chain. The split lives in pump.fun's fee-sharing account, anyone can read it.
  • Nobody can redirect it. Not the creator, not Orbs: the first update locks it for good.
  • Website = the jar. Every coin's website is its jar page on Orbs, X link optional.
FAQ

Questions

What is Orbs?

A Solana launchpad on pump.fun where every coin gets its own jar. Each buy of 0.1 SOL or more drops an orb into it, and two orbs of the same level that touch fuse into the next level, up to level 20.

When does an orb appear after a buy?

Usually within 20 seconds: Solana confirms the buy, Orbs reads the chain every 15 seconds and the jar page checks for new orbs every 3 seconds.

Does a bigger buy drop a bigger orb?

No. One buy of 0.1 SOL or more is one orb, whatever its size. Smaller buys show in the jar's history with a red cross.

How are creator fees split?

70 % to the Orbs treasury wallet (EiaR…5Fjd) and 30 % to the coin's creator, set in pump.fun's fee sharing in the launch transaction.

Can the fee split be changed later?

No. pump.fun locks the split at its first update, which happens at launch. Nobody, not the creator and not Orbs, can redirect the fees afterwards.

What counts as a 0.1 SOL buy?

The amount the buyer pays, pump.fun fees included: a 0.1 SOL buy drops an orb. Sells never remove orbs, and one wallet can drop many orbs, so the orb count measures buys, not holders.

What happens when a coin bonds?

Its jar is sealed at that moment: trades on PumpSwap after the migration do not drop orbs.

Is every viewer's jar the same?

Yes. The physics is replayed exactly the same on the server and in every browser, so everyone sees the same orbs at the same level.

Your coin, your jar.

Launch a coin →