@Orbspro Buy on Pump Launch a coin
SOLANA LAUNCHPAD · A JAR PER COIN

Every buy is an orb.
Two orbs touch, they fuse.

Launch a coin and it gets its own jar. Each buy of 0.1 SOL or more drops an orb in; two orbs of the same level that touch become the next one. Climb 20 levels in the world you pick.

0.1 SOLper orb
20levels
21themes
30 %of fees to you
LIVE · $ORBS
HOW IT WORKS

Three steps, one jar

A Quark, the level 1 orb
01 · LAUNCH

Your coin gets a jar

Name it, pick a theme, draw the picture with AI. One transaction creates the pump.fun coin and your initial buy.

A Gluon, the level 2 orb
02 · BUY

Every buy drops an orb

Each buy of 0.1 SOL or more, read on-chain, falls into the jar a few seconds later. Buys made together fall together.

A Singularity, the level 20 orb
03 · FUSE

Two touch, they fuse

Same-level orbs that touch become the next level. The jar grows at every level cleared, up to level 20.

JAR THEMES

Pick a world

Every theme is a ladder of 20 real images. Choose it at launch; it is your coin's identity.

LIVE JARS

Latest coins

All jars
THE LADDER

20 levels · Luck

An orb of level k is two orbs of level k−1 that touched, so it holds at least 2k−1 buys. Orbs that never meet stay apart.

  1. Clover, level 1 LVL 01Clover≥ 1 buys
  2. Four-Leaf, level 2 LVL 02Four-Leaf≥ 2 buys
  3. Ladybug, level 3 LVL 03Ladybug≥ 4 buys
  4. Lucky Penny, level 4 LVL 04Lucky Penny≥ 8 buys
  5. Horseshoe, level 5 LVL 05Horseshoe≥ 16 buys
  6. Wishbone, level 6 LVL 06Wishbone≥ 32 buys
  7. Dice, level 7 LVL 07Dice≥ 64 buys
  8. Shooting Star, level 8 LVL 08Shooting Star≥ 128 buys
  9. Lucky Cat, level 9 LVL 09Lucky Cat≥ 256 buys
  10. Golden Ticket, level 10 LVL 10Golden Ticket≥ 512 buys
  11. Rainbow, level 11 LVL 11Rainbow≥ 1,024 buys
  12. Pot of Gold, level 12 LVL 12Pot of Gold≥ 2,048 buys
  13. Fortune Wheel, level 13 LVL 13Fortune Wheel≥ 4,096 buys
  14. 777, level 14 LVL 14777≥ 8,192 buys
  15. Jade Dragon, level 15 LVL 15Jade Dragon≥ 16,384 buys
  16. Phoenix Feather, level 16 LVL 16Phoenix Feather≥ 32,768 buys
  17. Fortune Star, level 17 LVL 17Fortune Star≥ 65,536 buys
  18. Jackpot, level 18 LVL 18Jackpot≥ 131,072 buys
  19. Midas Touch, level 19 LVL 19Midas Touch≥ 262,144 buys
  20. Infinite Luck, level 20 LVL 20Infinite Luck≥ 524,288 buys
// fusion on contact, area conserved k + k → k+1  ·  rk+1 = √2·rk  ·  a level-k orb holds ≥ 2k−1 buys
Full table: buys, volume, jar area
LevelOrbMin. buysMin. volumeJar areaAura
LVL 01 Clover 1 ≥ 0.1 SOL ×1 Three leaves
LVL 02 Four-Leaf 2 ≥ 0.2 SOL ×1 A rare find
LVL 03 Ladybug 4 ≥ 0.4 SOL ×1 Seven spots
LVL 04 Lucky Penny 8 ≥ 0.8 SOL ×1 Heads up
LVL 05 Horseshoe 16 ≥ 1.6 SOL ×2 Hung upright
LVL 06 Wishbone 32 ≥ 3.2 SOL ×4 Make a wish
LVL 07 Dice 64 ≥ 6.4 SOL ×8 Double six
LVL 08 Shooting Star 128 ≥ 12.8 SOL ×16 A wish
LVL 09 Lucky Cat 256 ≥ 25.6 SOL ×32 A waving paw
LVL 10 Golden Ticket 512 ≥ 51.2 SOL ×64 You won
LVL 11 Rainbow 1,024 ≥ 102.4 SOL ×128 After the storm
LVL 12 Pot of Gold 2,048 ≥ 204.8 SOL ×256 At the end
LVL 13 Fortune Wheel 4,096 ≥ 409.6 SOL ×512 Spin it
LVL 14 777 8,192 ≥ 819.2 SOL ×1024 Triple seven
LVL 15 Jade Dragon 16,384 ≥ 1,638.4 SOL ×2048 Prosperity
LVL 16 Phoenix Feather 32,768 ≥ 3,276.8 SOL ×4096 Rebirth
LVL 17 Fortune Star 65,536 ≥ 6,553.6 SOL ×8192 A lucky sky
LVL 18 Jackpot 131,072 ≥ 13,107.2 SOL ×16384 Coins everywhere
LVL 19 Midas Touch 262,144 ≥ 26,214.4 SOL ×32768 All turns gold
LVL 20 Infinite Luck 524,288 ≥ 52,428.8 SOL ×65536 Always winning
FEES

Split once, locked forever

The launcher is the coin's creator and makes the first buy. In the same transaction, pump.fun's fee sharing is set and can never be changed again.

70 % Orbs treasury30 % creator
  • Verifiable on-chain. The split lives in pump.fun's fee-sharing account, anyone can read it.
  • Nobody can redirect it. Not the creator, not Orbs: the first update locks it for good.
  • Website = the jar. Every coin's website is its jar page on Orbs, X link optional.
FAQ

Questions

What is Orbs?

A Solana launchpad on pump.fun where every coin gets its own jar. Each buy of 0.1 SOL or more drops an orb into it, and two orbs of the same level that touch fuse into the next level, up to level 20.

When does an orb appear after a buy?

Usually within 20 seconds: Solana confirms the buy, Orbs reads the chain every 15 seconds and the jar page checks for new orbs every 3 seconds.

Does a bigger buy drop a bigger orb?

No. One buy of 0.1 SOL or more is one orb, whatever its size. Smaller buys show in the jar's history with a red cross.

How are creator fees split?

70 % to the Orbs treasury wallet (EiaR…5Fjd) and 30 % to the coin's creator, set in pump.fun's fee sharing in the launch transaction.

Can the fee split be changed later?

No. pump.fun locks the split at its first update, which happens at launch. Nobody, not the creator and not Orbs, can redirect the fees afterwards.

What counts as a 0.1 SOL buy?

The amount the buyer pays, pump.fun fees included: a 0.1 SOL buy drops an orb. Sells never remove orbs, and one wallet can drop many orbs, so the orb count measures buys, not holders.

What happens when a coin bonds?

Its jar is sealed at that moment: trades on PumpSwap after the migration do not drop orbs.

Is every viewer's jar the same?

Yes. The physics is replayed exactly the same on the server and in every browser, so everyone sees the same orbs at the same level.

Your coin, your jar.

Launch a coin →