Every buy is an orb.
Two orbs touch, they fuse.
Launch a coin and it gets its own jar. Each buy of 0.1 SOL or more drops an orb in; two orbs of the same level that touch become the next one. Climb 20 levels in the world you pick.
Three steps, one jar
Your coin gets a jar
Name it, pick a theme, draw the picture with AI. One transaction creates the pump.fun coin and your initial buy.
Every buy drops an orb
Each buy of 0.1 SOL or more, read on-chain, falls into the jar a few seconds later. Buys made together fall together.
Two touch, they fuse
Same-level orbs that touch become the next level. The jar grows at every level cleared, up to level 20.
Pick a world
Every theme is a ladder of 20 real images. Choose it at launch; it is your coin's identity.
Latest coins
20 levels · Luck
An orb of level k is two orbs of level k−1 that touched, so it holds at least 2k−1 buys. Orbs that never meet stay apart.
LVL 01Clover≥ 1 buys
LVL 02Four-Leaf≥ 2 buys
LVL 03Ladybug≥ 4 buys
LVL 04Lucky Penny≥ 8 buys
LVL 05Horseshoe≥ 16 buys
LVL 06Wishbone≥ 32 buys
LVL 07Dice≥ 64 buys
LVL 08Shooting Star≥ 128 buys
LVL 09Lucky Cat≥ 256 buys
LVL 10Golden Ticket≥ 512 buys
LVL 11Rainbow≥ 1,024 buys
LVL 12Pot of Gold≥ 2,048 buys
LVL 13Fortune Wheel≥ 4,096 buys
LVL 14777≥ 8,192 buys
LVL 15Jade Dragon≥ 16,384 buys
LVL 16Phoenix Feather≥ 32,768 buys
LVL 17Fortune Star≥ 65,536 buys
LVL 18Jackpot≥ 131,072 buys
LVL 19Midas Touch≥ 262,144 buys
LVL 20Infinite Luck≥ 524,288 buys
Full table: buys, volume, jar area
| Level | Orb | Min. buys | Min. volume | Jar area | Aura | |
|---|---|---|---|---|---|---|
| LVL 01 | Clover | 1 | ≥ 0.1 SOL | ×1 | Three leaves | |
| LVL 02 | Four-Leaf | 2 | ≥ 0.2 SOL | ×1 | A rare find | |
| LVL 03 | Ladybug | 4 | ≥ 0.4 SOL | ×1 | Seven spots | |
| LVL 04 | Lucky Penny | 8 | ≥ 0.8 SOL | ×1 | Heads up | |
| LVL 05 | Horseshoe | 16 | ≥ 1.6 SOL | ×2 | Hung upright | |
| LVL 06 | Wishbone | 32 | ≥ 3.2 SOL | ×4 | Make a wish | |
| LVL 07 | Dice | 64 | ≥ 6.4 SOL | ×8 | Double six | |
| LVL 08 | Shooting Star | 128 | ≥ 12.8 SOL | ×16 | A wish | |
| LVL 09 | Lucky Cat | 256 | ≥ 25.6 SOL | ×32 | A waving paw | |
| LVL 10 | Golden Ticket | 512 | ≥ 51.2 SOL | ×64 | You won | |
| LVL 11 | Rainbow | 1,024 | ≥ 102.4 SOL | ×128 | After the storm | |
| LVL 12 | Pot of Gold | 2,048 | ≥ 204.8 SOL | ×256 | At the end | |
| LVL 13 | Fortune Wheel | 4,096 | ≥ 409.6 SOL | ×512 | Spin it | |
| LVL 14 | 777 | 8,192 | ≥ 819.2 SOL | ×1024 | Triple seven | |
| LVL 15 | Jade Dragon | 16,384 | ≥ 1,638.4 SOL | ×2048 | Prosperity | |
| LVL 16 | Phoenix Feather | 32,768 | ≥ 3,276.8 SOL | ×4096 | Rebirth | |
| LVL 17 | Fortune Star | 65,536 | ≥ 6,553.6 SOL | ×8192 | A lucky sky | |
| LVL 18 | Jackpot | 131,072 | ≥ 13,107.2 SOL | ×16384 | Coins everywhere | |
| LVL 19 | Midas Touch | 262,144 | ≥ 26,214.4 SOL | ×32768 | All turns gold | |
| LVL 20 | Infinite Luck | 524,288 | ≥ 52,428.8 SOL | ×65536 | Always winning |
Split once, locked forever
The launcher is the coin's creator and makes the first buy. In the same transaction, pump.fun's fee sharing is set and can never be changed again.
- Verifiable on-chain. The split lives in pump.fun's fee-sharing account, anyone can read it.
- Nobody can redirect it. Not the creator, not Orbs: the first update locks it for good.
- Website = the jar. Every coin's website is its jar page on Orbs, X link optional.
Questions
What is Orbs?
A Solana launchpad on pump.fun where every coin gets its own jar. Each buy of 0.1 SOL or more drops an orb into it, and two orbs of the same level that touch fuse into the next level, up to level 20.
When does an orb appear after a buy?
Usually within 20 seconds: Solana confirms the buy, Orbs reads the chain every 15 seconds and the jar page checks for new orbs every 3 seconds.
Does a bigger buy drop a bigger orb?
No. One buy of 0.1 SOL or more is one orb, whatever its size. Smaller buys show in the jar's history with a red cross.
How are creator fees split?
70 % to the Orbs treasury wallet (EiaR…5Fjd) and 30 % to the coin's creator, set in pump.fun's fee sharing in the launch transaction.
Can the fee split be changed later?
No. pump.fun locks the split at its first update, which happens at launch. Nobody, not the creator and not Orbs, can redirect the fees afterwards.
What counts as a 0.1 SOL buy?
The amount the buyer pays, pump.fun fees included: a 0.1 SOL buy drops an orb. Sells never remove orbs, and one wallet can drop many orbs, so the orb count measures buys, not holders.
What happens when a coin bonds?
Its jar is sealed at that moment: trades on PumpSwap after the migration do not drop orbs.
Is every viewer's jar the same?
Yes. The physics is replayed exactly the same on the server and in every browser, so everyone sees the same orbs at the same level.